Orcball!
Made in 6 nights for the GameDev.js jam - it's paper football with fantasy powerups. It's a multiplayer (local or online) game where you take turns to move a ball towards your opponent's goal.
Credits:
- Inspired by the excellent Tracesoccer
- Apologies to Orcball, the single-page tabletop RPG I'm namesquatting (promise I came up with it independently)
Assets:
- Tiles from 'fantasy' by analogstudios (good name!) (CC-0)
- Font is 'fibberish' from Nathan Scott (CC-0)
- Music from '8-bit RPG/Adventure Music Pack I' by Francesco Fabrizio (CC BY-ND 4.0)
- Ability icons from 'Raven Fantasy RPG Icons' - a great pack but sadly not CC so can't include in source code
Tools:
- Phaser and the brill phaser3-typescript
- peerjs for online multiplayer
- Aseprite Sprite Editor (Aseprite EULA)
- Tiled Map Editor (GPL/BSD)
- rfxgen fx generator (zlib)
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | AvalogGames |
Genre | Strategy |
Made with | Phaser, Aseprite, Tiled |
Tags | Fantasy, Football, Local multiplayer, Multiplayer, Pixel Art, Turn-based |
Code license | GNU General Public License v3.0 (GPL) |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few seconds |
Languages | English |
Inputs | Mouse, Touchscreen |
Multiplayer | Local multiplayer, Ad-hoc networked multiplayer |
Player count | 1 - 2 |
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